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  1. ///--------------------------------------------------------------------------------------
  2. // Special Effects.h
  3. ///--------------------------------------------------------------------------------------
  4.  
  5. #ifndef __SPRITEWORLD__
  6. #include "SpriteWorld.h"
  7. #endif
  8.  
  9.  
  10. ///--------------------------------------------------------------------------------------
  11. // Function Prototypes
  12. ///--------------------------------------------------------------------------------------
  13.  
  14. void    WipeWindow(SpriteWorldPtr spriteWorldP);
  15. void    StartMicrosecTimer( void );
  16. void    WaitMicroseconds(unsigned long delay);